TY - JOUR
T1 - Prototyping process
T2 - interior architecture as a social agency
AU - Zingoni, Milagros
N1 - Funding Information:
This work was supported by the City of Mesa Arts and Culture Department through a National Endowment for the Arts grant and in collaboration with Ms. Amber Amaya (sixth grader teacher at Porter Elementary), Music Associate Professor Roger Manties, and Ryan Mcdermott (Arduino instructor). This work was also supported by AirparkSigns, The Design School Shop, Ed’s Custom Welding, and Fuzion Printing LLC. Pause and Play was also supported by Brian Marshall (lot owner) and The IDEA Museum with students: Maryam Ali, Dalal Altassan, Bradley Cantin, Joseph Daite, Courtney Davis, Jennifer Grysho, Eduardo Robles, and Jessica Tsepal [grant number GR14892].
Publisher Copyright:
© 2019, © 2019 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2018/9/2
Y1 - 2018/9/2
N2 - How can education in interior architecture facilitate knowledge and experiences beyond the standard curriculum? Pause + Play was a design-build public installation, which was the result of a participatory collaboration in an interior architecture graduate program in the southwest United States. The collaboration included students from Arizona State University consisting of seven graduate students in interior architecture, one graduate student from architecture, three graduate students from music and 75 sixth graders from Porter Elementary School, a local school in Mesa, Arizona. The studio explored the social capacity for interior design to engage youth, as well as the material expertise (detailing and building) required to practice effectively in this field. The studio explored interior architecture within a social context and without architecture, in the sense that there was not an indoor room. The graduate students engaged with the youth through games, collages, model making, narrative of their models and intergenerational interviews to establish a participatory collaboration to engage them in the design process. They analyzed the work and ideas proposed by the children, designed, fabricated, and mounted the installation during the fall 2017 studio. The final outcome named “Pause + Play” carried the goals set for the process by inviting visitors to explore, discover and reflect on one’s own culture. This article presents the studio approach for a funded participatory research + design + build effort under the umbrella of a common thesis problem: A participatory collaboration that reflects on culture and play through the eyes of children.
AB - How can education in interior architecture facilitate knowledge and experiences beyond the standard curriculum? Pause + Play was a design-build public installation, which was the result of a participatory collaboration in an interior architecture graduate program in the southwest United States. The collaboration included students from Arizona State University consisting of seven graduate students in interior architecture, one graduate student from architecture, three graduate students from music and 75 sixth graders from Porter Elementary School, a local school in Mesa, Arizona. The studio explored the social capacity for interior design to engage youth, as well as the material expertise (detailing and building) required to practice effectively in this field. The studio explored interior architecture within a social context and without architecture, in the sense that there was not an indoor room. The graduate students engaged with the youth through games, collages, model making, narrative of their models and intergenerational interviews to establish a participatory collaboration to engage them in the design process. They analyzed the work and ideas proposed by the children, designed, fabricated, and mounted the installation during the fall 2017 studio. The final outcome named “Pause + Play” carried the goals set for the process by inviting visitors to explore, discover and reflect on one’s own culture. This article presents the studio approach for a funded participatory research + design + build effort under the umbrella of a common thesis problem: A participatory collaboration that reflects on culture and play through the eyes of children.
KW - Collaboration
KW - Design-build
KW - Interior architecture
KW - Participatory design
UR - http://www.scopus.com/inward/record.url?scp=85073640404&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85073640404&partnerID=8YFLogxK
U2 - 10.1080/20419112.2019.1622234
DO - 10.1080/20419112.2019.1622234
M3 - Article
AN - SCOPUS:85073640404
SN - 2041-9112
VL - 9
SP - 306
EP - 323
JO - Interiors: Design, Architecture, Culture
JF - Interiors: Design, Architecture, Culture
IS - 3
ER -