Game-based writing strategy practice with the writing pal

Rod Roscoe, Russell D. Brandon, Erica L. Snow, Danielle McNamara

Research output: Chapter in Book/Report/Conference proceedingChapter

22 Scopus citations


In this chapter, the authors consider the value of educational games to support students' writing strategy acquisition and practice. Sixty-five high school students participated in a summer program using the Writing Pal, an intelligent tutoring system designed to support adolescents' persuasive writing across multiple phases of the writing process. Overall, students who interacted with the full W-Pal intelligent tutoring system (i.e., animated strategy lessons, game-based practice, and essay-based practice with feedback) were better able to articulate new writing strategies than students who engaged in intensive essay-based practice by writing and revising twice as many essays with feedback. Importantly, performance within several educational games was found to be a significant predictor of strategy acquisition. The authors argue that these strategy benefits arise from the ways in which strategy-specific, game-based practice activities support the decomposition of task goals, clear operations for achieving those goals, compensation for individual differences, and motivation to practice.

Original languageEnglish (US)
Title of host publicationExploring Technology for Writing and Writing Instruction
PublisherIGI Global
Number of pages20
ISBN (Electronic)9781466643420
ISBN (Print)1466643412, 9781466643413
StatePublished - Jul 31 2013

ASJC Scopus subject areas

  • Social Sciences(all)


Dive into the research topics of 'Game-based writing strategy practice with the writing pal'. Together they form a unique fingerprint.

Cite this