Towards biomedical problem solving in a game environment

Yang Cai, Ingo Snel, B. Suman Bharathi, Clementine Klein, Judith Klein-Seetharaman

Research output: Chapter in Book/Report/Conference proceedingChapter

9 Scopus citations

Abstract

Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. In this paper, we present a game-based problem solving environment, where users can explore biological interactions with navigation on atomic to macroscopic scales, role-play, and networked collaboration. The study investigates the system architecture of the biological game, bio-morphing characters, and bio-interactions with biosensing and biodynamics. The prototype has been implemented on PC and tested in a pre-school environment where users have little knowledge in biology. The experiment shows that the game greatly inspired users both in concept learning and entertainment.

Original languageEnglish (US)
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
EditorsPeter M.A. Sloot, David Abramson, Alexander V. Bogdanov, Yuriy E. Gorbachev, Jack J. Dongarra, Albert Y. Zomaya
PublisherSpringer Verlag
Pages1005-1014
Number of pages10
ISBN (Print)9783540401964
DOIs
StatePublished - 2003
Externally publishedYes

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2659
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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