@inbook{ccb16bb6c1b149b5907ef5f78f04ad9b,
title = "Towards biomedical problem solving in a game environment",
abstract = "Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. In this paper, we present a game-based problem solving environment, where users can explore biological interactions with navigation on atomic to macroscopic scales, role-play, and networked collaboration. The study investigates the system architecture of the biological game, bio-morphing characters, and bio-interactions with biosensing and biodynamics. The prototype has been implemented on PC and tested in a pre-school environment where users have little knowledge in biology. The experiment shows that the game greatly inspired users both in concept learning and entertainment.",
author = "Yang Cai and Ingo Snel and Bharathi, {B. Suman} and Clementine Klein and Judith Klein-Seetharaman",
year = "2003",
doi = "10.1007/3-540-44863-2_99",
language = "English (US)",
isbn = "9783540401964",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "1005--1014",
editor = "Sloot, {Peter M.A.} and David Abramson and Bogdanov, {Alexander V.} and Gorbachev, {Yuriy E.} and Dongarra, {Jack J.} and Zomaya, {Albert Y.}",
booktitle = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
}