Swish: Shifting weight-based interfaces for simulated hydrodynamics in mixed-reality fluid vessels

Shahabedin Sagheb, Robert LiKamWa, Alireza Bahremand, Byron Lahey

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Abstract

Mixed-reality haptic devices introduce a gateway to otherwise intangible virtual content, creating a life-like immersive experience. Congruent haptic sensation requires faithful integration of visual stimuli and perceived tactile sensation. Unfortunately, current commercial mixed-reality systems are unable to reproduce the physical sensation of fluid vessels, due to the shifting nature of fluid motion. To this end, we introduce SWISH, a novel type of ungrounded mixed-reality system, capable of affording the users a realistic haptic sensation of fluid behavior. We also present solutions to prominent challenges of rendering haptic fluid behavior, especially in coordinate translation and virtual adaptation to physical limitation. Our virtual-to-physical coupling uses Nvidia Flex's Unreal Engine integration, wirelessly controlling a motorized mechanical actuation system housed in a plastic “vessel”. In this paper we discuss the current state of SWISH and present results from our preliminary user study, followed by a description of our future planned phases.

Original languageEnglish (US)
Title of host publicationTEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
Pages213-221
Number of pages9
ISBN (Electronic)9781450361965
DOIs
StatePublished - Mar 17 2019
Event13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019 - Tempe, United States
Duration: Mar 17 2019Mar 20 2019

Publication series

NameTEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction

Conference

Conference13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019
Country/TerritoryUnited States
CityTempe
Period3/17/193/20/19

Keywords

  • Input devices
  • Perception
  • Ungrounded haptic feedback system

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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