Abstract
This paper presents the design of a multimodal chatbot for use in an interactive theater performance. This chatbot has an architecture consisting of vision and natural language processing capabilities, as well as embodiment in a non-anthropomorphic movable LED array set in a stage. Designed for interaction with up to five users at a time, the system can perform tasks including face detection and emotion classification, tracking of crowd movement through mobile phones, and real-time conversation to guide users through a nonlinear story and interactive games. The final prototype, named ODO, is a tangible embodiment of a distributed multimedia system that solves several technical challenges to provide users with a unique experience through novel interaction.
Original language | English (US) |
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Article number | 68 |
Pages (from-to) | 1-16 |
Number of pages | 16 |
Journal | Multimodal Technologies and Interaction |
Volume | 4 |
Issue number | 4 |
DOIs | |
State | Published - Dec 2020 |
Keywords
- Chatbots
- Digital theater
- Media arts
- Performing arts
ASJC Scopus subject areas
- Neuroscience (miscellaneous)
- Human-Computer Interaction
- Computer Science Applications
- Computer Networks and Communications