Movement-based interactive dance performance

Jodi James, Todd Ingalls, Gang Qian, Loren Olsen, Daniel Whiteley, Siew Wong, Thanassis Rikakis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

43 Scopus citations

Abstract

Movement-based interactive dance has recently attracted great interest in the performing arts. While utilizing motion capture technology, the goal of this project was to design the necessary real-time motion analysis engine, staging, and communication systems for the completion of a movement-based interactive multimedia dance performance. The movement analysis engine measured the correlation of dance movement between three people wearing similar sets of retro-reflective markers in a motion capture volume. This analysis provided the framework for the creation of an interactive dance piece, Lucidity, which will be described in detail. Staging such a work also presented additional challenges. These challenges and our proposed solutions will be discussed. We conclude with a description of the final work and a summary of our future research objectives.

Original languageEnglish (US)
Title of host publicationProceedings of the 14th Annual ACM International Conference on Multimedia, MM 2006
Pages470-480
Number of pages11
DOIs
StatePublished - 2006
Event14th Annual ACM International Conference on Multimedia, MM 2006 - Santa Barbara, CA, United States
Duration: Oct 23 2006Oct 27 2006

Publication series

NameProceedings of the 14th Annual ACM International Conference on Multimedia, MM 2006

Other

Other14th Annual ACM International Conference on Multimedia, MM 2006
Country/TerritoryUnited States
CitySanta Barbara, CA
Period10/23/0610/27/06

Keywords

  • 3D
  • Animation
  • Context-aware computing
  • Interaction design
  • Interactive dance
  • Live performance
  • Movement analysis
  • Real-time visual and audio feedback
  • System design

ASJC Scopus subject areas

  • General Computer Science
  • Media Technology

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