Improving collaborative problem-solving skills via automated feedback and scaffolding: a quasi-experimental study with CPSCoach 2.0

Sidney K. D’Mello, Nicholas Duran, Amanda Michaels, Angela E.B. Stewart

Research output: Contribution to journalArticlepeer-review

Abstract

We present CPSCoach 2.0, an automated system that provides feedback, instructional scaffolding, and practice to help individuals improve three collaborative problem-solving (CPS) skills drawn from a theoretical CPS framework: construction of shared knowledge, negotiation/coordination, and maintaining team function. CPSCoach 2.0 was developed and tested in the context of computer-mediated collaboration (video conferencing) with an educational game. It automatically analyzes users’ speech during a round of collaborative gameplay to provide personalized feedback and to select a target CPS skill for improvement. After multiple cycles of iterative testing and refinement, we tested CPSCoach 2.0 in a user study where 21 dyads (n = 42) completed four rounds of feedback and scaffolding embedded within five rounds of game-play in a single session. Using a quasi-experimental matching procedure, we found that the use of CPSCoach 2.0 was associated with improvement in CPS skill development compared to matched controls. Further, users found the automated feedback to be moderately accurate and had positive perceptions of the system, and these impressions were stronger for those who received higher scores overall. Results demonstrate the use of automated feedback and instructional scaffolds to support the development of CPS skills.

Original languageEnglish (US)
JournalUser Modeling and User-Adapted Interaction
DOIs
StateAccepted/In press - 2024
Externally publishedYes

Keywords

  • Automated feedback
  • Collaborative problem-solving
  • Computer-supported collaborative work
  • Educational technology
  • User study

ASJC Scopus subject areas

  • Education
  • Human-Computer Interaction
  • Computer Science Applications

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