Diseño de juegos para el cambio social

Translated title of the contribution: Game design for social change

R. Germán Mauricio Mejía, Felipe C. Londoño L.

Research output: Contribution to journalArticlepeer-review

2 Scopus citations


The permanent growth of the videogame industry has generated a permanent interest about the possibilities to educate and generate social change using virtual and playful environments. Nonetheless, the understanding of how a variety of the game aspects must be designed in order to take the most out of learning and pro-social attitudes remains unclear. This article reports broad research findings about the design of a videogame for citizenship and social competencies learning in Colombia. The research method was research by design in which researchers systematized transferable to future projects findings while they were engaged in game design practice. From the practice, aspects of the game conceptual design, interaction design, and design evaluation are described. Finally, reflections of the process as considerations for similar design problems in the future are discussed which include children's cognitive factors, conceptual design, and learning assessment.

Translated title of the contributionGame design for social change
Original languageSpanish
Pages (from-to)135-158
Number of pages24
Issue number7
StatePublished - Jan 2011
Externally publishedYes


  • Citizenship skills
  • Cognitive development
  • Conceptual design
  • Design evaluation
  • Game design
  • Social change
  • Video games

ASJC Scopus subject areas

  • Visual Arts and Performing Arts


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