TY - JOUR
T1 - Are there sex differences in energy expenditure and enjoyment in older adults playing active video games?
AU - Ferreira, Juliana A.
AU - Passos, Giselle S.
AU - Youngstedt, Shawn D.
AU - de Lima, Bráulio E.
AU - Vieira, Lorraine B.
AU - Martins, Marcelo M.
AU - de Assis, Bernardo P.
AU - Santana, Marcos G.
N1 - Funding Information:
This work was supported by the National Council for Scientific and Technological Development - CNPq , Brazil (grant number 423402/2016-1 ).
Publisher Copyright:
© 2022 Elsevier Ltd
PY - 2022/7
Y1 - 2022/7
N2 - The aim of this study was to compare sex differences in energy expenditure and enjoyment in older adults during Active Video Game activities and sedentary behavior (watching television). In a within-subjects design, n = 32 older adults were included (15 men and 17 women). Energy expenditure was measured during each activity using indirect calorimetry. Energy expenditure was expressed in J.kg−1.min−1 and Metabolic Equivalents. Enjoyment was measured after each activity with the Physical Activity Enjoyment Scale. Energy expenditure was greater in Active Video Game activities compared to sedentary behavior in both men and women, but no differences were observed between sexes. The women reported greater enjoyment in Active Video Game activities compared to the men, and women reported greater enjoyment in Active Video Game activities compared to watching television, whereas the men did not report differences in enjoyment between Active Video Game vs. television watching. In conclusion, despite no difference in Energy expenditure, older women enjoy more than men playing Active Video Game, maybe they can be targeted for this intervention. (Clinical Trials Registration - NCT04352543).
AB - The aim of this study was to compare sex differences in energy expenditure and enjoyment in older adults during Active Video Game activities and sedentary behavior (watching television). In a within-subjects design, n = 32 older adults were included (15 men and 17 women). Energy expenditure was measured during each activity using indirect calorimetry. Energy expenditure was expressed in J.kg−1.min−1 and Metabolic Equivalents. Enjoyment was measured after each activity with the Physical Activity Enjoyment Scale. Energy expenditure was greater in Active Video Game activities compared to sedentary behavior in both men and women, but no differences were observed between sexes. The women reported greater enjoyment in Active Video Game activities compared to the men, and women reported greater enjoyment in Active Video Game activities compared to watching television, whereas the men did not report differences in enjoyment between Active Video Game vs. television watching. In conclusion, despite no difference in Energy expenditure, older women enjoy more than men playing Active Video Game, maybe they can be targeted for this intervention. (Clinical Trials Registration - NCT04352543).
KW - Aging
KW - Exergames
KW - Resting metabolic rate
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U2 - 10.1016/j.jbmt.2022.04.008
DO - 10.1016/j.jbmt.2022.04.008
M3 - Article
C2 - 35710225
AN - SCOPUS:85129393800
SN - 1360-8592
VL - 31
SP - 72
EP - 76
JO - Journal of Bodywork and Movement Therapies
JF - Journal of Bodywork and Movement Therapies
ER -