The evolution of rules in shedding-type of card games

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2 Scopus citations


Shedding-type of card games are used as a fruit fly to study the evolution of institutional arrangements. Eleven types of rules are identified which leads to a spectrum of 2048 possible shedding games. Each game can be evaluated by the length and difficulty of the game and as such a fitness landscape of possible shedding games can be constructed. Building on cultural group selection simulations are performed with 100 groups which start with randomly throwing cards and evolving to games similar to UNO. Finally, experiments have been performed where characteristics of agents co-evolve with the rules of the game.

Original languageEnglish (US)
Pages (from-to)741-754
Number of pages14
JournalAdvances in Complex Systems
Issue number6
StatePublished - Dec 2010


  • Institutions
  • card games
  • evolution of rules

ASJC Scopus subject areas

  • Control and Systems Engineering


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