Abstract
Quadtree data structure, popular in 2-D applications, has not been studied in the context of VLSI embedding. This paper proposes two generic layout strategies for quadtree layout. Layout attributes are derived with primary focus on area-I/O trade-off. We demonstrate a simple layout mixing strategy to obtain improved boundary I/O characteristics. This is followed by development of a recursive layout mixing strategy which yields an order of improvement.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 231-240 |
| Number of pages | 10 |
| Journal | Parallel processing letters |
| Volume | 5 |
| Issue number | 2 |
| DOIs | |
| State | Published - 1995 |
| Externally published | Yes |
ASJC Scopus subject areas
- Software
- Theoretical Computer Science
- Hardware and Architecture
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