Poster: Styrofoam - A tightly packed coding scheme for camera-based visible light communication

David Ramirez, Robert LiKamWa, Jason Holloway

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Screen-to-camera visible-light communication links are fundamentally limited by inter-symbol interference, in which the camera receives multiple overlapping symbols in a single capture exposure. By determining interference constraints, we are able to decode symbols with multi-bit depth across all three color channels. We present Styrofoam, a coding scheme which optimally satisfies the constraints by inserting blank frames into the transmission pattern. The coding scheme improves upon the state-of-the-art in camera-based visiblelight communication by: (1) ensuring a decode with at least halfexposure of colored multi-bit symbols, (2) limiting decode latency to two transmission frames, and (3) transmitting 0.4 bytes per grid block at the slowest camera's frame rate. In doing so, we outperform peer unsynchronized VLC transmission schemes by 2:9x. Our implementation on smartphone displays and cameras achieves 69:1 kbps.

Original languageEnglish (US)
Title of host publicationMobiCom 2014 - Proceedings of the 20th Annual
PublisherAssociation for Computing Machinery
Pages405-407
Number of pages3
ISBN (Electronic)9781450327831
DOIs
StatePublished - Sep 7 2014
Externally publishedYes
Event20th ACM Annual International Conference on Mobile Computing and Networking, MobiCom 2014 - Maui, United States
Duration: Sep 7 2014Sep 11 2014

Publication series

NameProceedings of the Annual International Conference on Mobile Computing and Networking, MOBICOM

Other

Other20th ACM Annual International Conference on Mobile Computing and Networking, MobiCom 2014
Country/TerritoryUnited States
CityMaui
Period9/7/149/11/14

Keywords

  • Camera synchronization
  • Mobile systems
  • Visible light communications

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Hardware and Architecture
  • Software

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