TY - JOUR
T1 - Learning Outside the Classroom During a Pandemic
T2 - Evidence from an Artificial Intelligence-Based Education App
AU - Ko, Ga Young
AU - Shin, Donghyuk
AU - Auh, Seigyoung
AU - Lee, Yeonjung
AU - Han, Sang Pil
N1 - Publisher Copyright:
© 2022 INFORMS.
PY - 2023/6
Y1 - 2023/6
N2 - Drawing on the notion of compensatory behavior, this paper studies how students compensate for learning loss during a pandemic and what role artificial intelligence (AI) plays in this regard. We further probe into a difference in compensatory behavior for learning loss in terms of quantity, pattern, and pace (i.e., tripartite aspect of learning behavior) of AI-powered learning app usage depending on the level of pandemic threat and the proximity of a goal to students. Results show that the pandemic threat affects student learning behavior differently. Immediately following the COVID-19 outbreak, students who live in the epicenter of the outbreak (versus those who do not) use the app less at first, but with time, they use it more (quantity), on a more regular basis (pattern), and rebound to a curriculum path (pace) comparable to students who do not live in the outbreak’s epicenter. These findings collectively explain behavior that is consistent with compensation for learning loss. The results also partially corroborate the goal-proximity effect, revealing that proximity to a goal (e.g., the degree to which the national university admission exam is approaching) has a moderating role in explaining the tripartite perspective of student learning behavior. Overall, these findings have important theoretical and practical implications for understanding how innovative education technologies can not only facilitate student learning during adversity, but also support learning recovery after adversity.
AB - Drawing on the notion of compensatory behavior, this paper studies how students compensate for learning loss during a pandemic and what role artificial intelligence (AI) plays in this regard. We further probe into a difference in compensatory behavior for learning loss in terms of quantity, pattern, and pace (i.e., tripartite aspect of learning behavior) of AI-powered learning app usage depending on the level of pandemic threat and the proximity of a goal to students. Results show that the pandemic threat affects student learning behavior differently. Immediately following the COVID-19 outbreak, students who live in the epicenter of the outbreak (versus those who do not) use the app less at first, but with time, they use it more (quantity), on a more regular basis (pattern), and rebound to a curriculum path (pace) comparable to students who do not live in the outbreak’s epicenter. These findings collectively explain behavior that is consistent with compensation for learning loss. The results also partially corroborate the goal-proximity effect, revealing that proximity to a goal (e.g., the degree to which the national university admission exam is approaching) has a moderating role in explaining the tripartite perspective of student learning behavior. Overall, these findings have important theoretical and practical implications for understanding how innovative education technologies can not only facilitate student learning during adversity, but also support learning recovery after adversity.
KW - COVID-19
KW - artificial intelligence
KW - compensatory behavior
KW - education app
KW - learning loss
UR - http://www.scopus.com/inward/record.url?scp=85163770128&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85163770128&partnerID=8YFLogxK
U2 - 10.1287/mnsc.2022.4531
DO - 10.1287/mnsc.2022.4531
M3 - Article
AN - SCOPUS:85163770128
SN - 0025-1909
VL - 69
SP - 3616
EP - 3649
JO - Management Science
JF - Management Science
IS - 6
ER -