TY - JOUR
T1 - Exploring the Impacts of Educational Simulations on The Development of 21st Century Skills and Sense of Self-Efficacy
AU - Kensicki, Anna Evelyn
AU - Harlow, John
AU - Akhilandeswari, Janani
AU - Peacock, Sean
AU - Cohen, Jedd
AU - Weissman, Ross
AU - Gordon, Eric
N1 - Funding Information:
This work was funded by Knovva Academy. We wish to thank the two anonymous reviewers for their comments, as well as our colleagues, William McGinty, Rebecca Shuman, Rebecca Hayes, and Michael English.
Publisher Copyright:
© 2022 The Author(s). Published with license by Taylor & Francis Group, LLC.
PY - 2022
Y1 - 2022
N2 - The study of educational simulations at the secondary level has typically centered on programs that are competitive, shorter in duration, and characterized by their low fidelity, or a lack of realism. The resources required to hold longer, more immersive, and nuanced programs are often prohibitive for teachers of political science programs. As such, their effects on student learning outcomes have remained relatively unknown. In this paper, we explore the impact of a Model G20 (MG20) curriculum for high school and early college-aged students on students’ sense of self-efficacy and 21st century skills. MG20 is a weeklong, immersive international conference modeled after the real G20 summit. In it, students learn about global governance and roleplay as heads of state and government ministers to negotiate for their collective interests. Using a mixed methods approach, we examine student learning outcomes from two MG20 summits, held in the United States and in the UK. Results show that internationally diverse, immersive, collaborative role-playing simulations significantly improve students’ self-ascribed cross-cultural communication and public speaking skills, as well as students’ sense self-efficacy. This research suggests future study into new and emerging formats of educational simulations may reveal greater potential for such programs to enhance student learning.
AB - The study of educational simulations at the secondary level has typically centered on programs that are competitive, shorter in duration, and characterized by their low fidelity, or a lack of realism. The resources required to hold longer, more immersive, and nuanced programs are often prohibitive for teachers of political science programs. As such, their effects on student learning outcomes have remained relatively unknown. In this paper, we explore the impact of a Model G20 (MG20) curriculum for high school and early college-aged students on students’ sense of self-efficacy and 21st century skills. MG20 is a weeklong, immersive international conference modeled after the real G20 summit. In it, students learn about global governance and roleplay as heads of state and government ministers to negotiate for their collective interests. Using a mixed methods approach, we examine student learning outcomes from two MG20 summits, held in the United States and in the UK. Results show that internationally diverse, immersive, collaborative role-playing simulations significantly improve students’ self-ascribed cross-cultural communication and public speaking skills, as well as students’ sense self-efficacy. This research suggests future study into new and emerging formats of educational simulations may reveal greater potential for such programs to enhance student learning.
KW - 21st century skills
KW - Education
KW - role-play
KW - self-efficacy
KW - simulation
KW - student
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U2 - 10.1080/15512169.2022.2080071
DO - 10.1080/15512169.2022.2080071
M3 - Article
AN - SCOPUS:85132863171
SN - 1551-2169
VL - 18
SP - 635
EP - 651
JO - Journal of Political Science Education
JF - Journal of Political Science Education
IS - 4
ER -