Abstract

Cyber attribution is a difficult problem, and conducting attribution research is made even more difficult by a lack of data with ground truth. In this chapter, we describe a game-based framework (Capture-the-Flag) to produce cyber attribution data with deception. We discuss the motivation and the design of the contest and the framework to record data. The framework is available as open source software.

Original languageEnglish (US)
Title of host publicationSpringerBriefs in Computer Science
PublisherSpringer
Pages85-90
Number of pages6
Edition9783319737874
DOIs
StatePublished - 2018

Publication series

NameSpringerBriefs in Computer Science
Number9783319737874
Volume0
ISSN (Print)2191-5768
ISSN (Electronic)2191-5776

ASJC Scopus subject areas

  • General Computer Science

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