Creating stereoscopic (3D) video from a 2D monocular video stream

Xiaokun Li, Roger Xu, Jin Zhou, Baoxin Li

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations


It is a challenge to generate stereoscopic (3D) video through a single moving camera under widely varying conditions. We propose an efficient approach to create true stereoscopic video from a monocular video stream captured under various moving conditions. The approach contains three major steps. First, we apply Harris' corner detector to detect distinctive feature points from a pair of image frames selected from the incoming video captured by a moving camera. Second, according to the consecutive property of the video, a local-window search based algorithm is developed for fast and accurate feature correspondence between the two image frames. Third, a hierarchical image rectification technique is designed to guarantee the success in creating a true and visually-comfortable stereo image for each incoming image frame. Besides, a software-based video stabilization algorithm is also developed for improved stereo video generation performance. Extensive tests using real video collected under various situations were performed for performance evaluation of the proposed approach.

Original languageEnglish (US)
Title of host publicationAdvances in Visual Computing - Third International Symposium, ISVC 2007, Proceedings
PublisherSpringer Verlag
Number of pages10
EditionPART 1
ISBN (Print)9783540768579
StatePublished - 2007
Event3rd International Symposium on Visual Computing, ISVC 2007 - Lake Tahoe, NV, United States
Duration: Nov 26 2007Nov 28 2007

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 1
Volume4841 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Other3rd International Symposium on Visual Computing, ISVC 2007
Country/TerritoryUnited States
CityLake Tahoe, NV

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science


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