Augmented Coach: Volumetric Motion Annotation and Visualization for Immersive Sports Coaching

Jiqing Wen, Lauren Gold, Qianyu Ma, Robert Likamwa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Remote sports coaching connects athletes to interactive training sessions, despite busy schedules and/or lack of access to local trainers. In current formats, athletes record videos of themselves, which they send to coaches for feedback or use in self-coaching. Additionally, some coaches turn to video conferencing platforms such as FaceTime or Zoom for live coaching. A significant challenge with these methods of remote sports coaching is the absence of spatial analysis capabilities, which hinders in-depth assessment of athletic performance.This paper introduces Augmented Coach, an immersive and interactive sports coaching system. Augmented Coach utilizes volumetric data to reconstruct the 3D representations of the athletes. As a result, coaches can not only view the resulting point cloud videos of the athletes performing athletic movements, but also employ the system's spatial annotation and visualization tools to gain insights into movement patterns and communicate with remote athletes. Unlike existing tools tailored to specific sports, Augmented Coach explores spatial kinesthetic values shared across various sports through a pilot study and designs adaptable features applicable to diverse sports coaching scenarios. To assess the system's usability, we conducted a user study involving ten users, spanning certified coaches and experienced athletes from various sports, illustrating how they can utilize the system's features to enhance coaching in their respective disciplines.

Original languageEnglish (US)
Title of host publicationProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages137-146
Number of pages10
ISBN (Electronic)9798350374025
DOIs
StatePublished - 2024
Externally publishedYes
Event31st IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2024 - Orlando, United States
Duration: Mar 16 2024Mar 21 2024

Publication series

NameProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2024

Conference

Conference31st IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2024
Country/TerritoryUnited States
CityOrlando
Period3/16/243/21/24

Keywords

  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction design
  • Interaction design process and methods
  • Interaction paradigms
  • User centered design
  • Virtual reality
  • Visualization
  • Visualization systems and tools

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Media Technology
  • Modeling and Simulation

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