Abstract
Advances in off-the-shelf sensor technology have aided the collection of psychophysiological data in real-time. Utilizing these low-cost sensors, researchers can monitor a person’s cognitive, behavioral, and affective states (in real-time) as they interact within virtual environments. Moreover, this psychophysiological data can be used to develop adaptive virtual environments. In this paper, we explore electroencephalography-based algorithms to optimize flow models. These algorithms use various combinations of brain wave channels to develop indices of task engagement (Beta / (Alpha + Theta)), arousal (BetaF3 + BetaF4) / (AlphaF3 + AlphaF4), and valence (AlphaF4 / BetaF4)-(AlphaF3 / BetaF3). Results support accurate determination of when a person has left a state of flow. Moreover, the reported results can be further modeled using machine learning (e.g., Support Vector Machine, Naïve Bayes, and K-Nearest Neighbor) to develop training classifiers used in our adaptive virtual environments. We purpose a set of rules for the development of an adaptive virtual environment that can adjust environmental stimuli to keep the user in a state of flow.
Original language | English (US) |
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Pages (from-to) | 141-145 |
Number of pages | 5 |
Journal | Annual Review of CyberTherapy and Telemedicine |
Volume | 18 |
State | Published - 2020 |
Externally published | Yes |
Keywords
- Adaptive
- Artificial intelligence
- Diagnose
- EEG
- Gaming
- Learning
- Machine learning
- Real-time feedback
- Simulations
- Training
- Virtual environments
ASJC Scopus subject areas
- Neuroscience (miscellaneous)
- Computer Science (miscellaneous)
- Rehabilitation
- Psychology (miscellaneous)