Keyphrases
Engineering Education
90%
Future Engineers
53%
Engineering Design
44%
Knowledge Skills
38%
Knowledge Attitude
38%
Ingenuity
37%
Makerspaces
36%
Hackathon
35%
Lifelong Learning
31%
Engineering Education Research
30%
Photo-elicitation
29%
Maker Community
29%
Project-based Learning (PjBL)
26%
Educators
26%
Formal Engineering
25%
Maker Faire
24%
Teamwork
23%
Electrical Engineering
23%
Engineering Students
22%
Rube Goldberg
22%
Engineer of 2020
22%
Educational Trajectories
20%
Inductive Analysis
19%
Teaching Engineering
17%
Software Engineering
17%
Engineering Capstone
17%
Navajo
17%
Secondary Data Analysis
17%
Design Course
17%
Elicitation Interview
17%
Design Process
17%
Tinkerer
16%
Future Innovations
16%
Engineering Curriculum
16%
Embedded Systems
15%
United States
15%
STEM Education
14%
Learning Experience
14%
Engineering Program
14%
Communities of Practice
14%
Teaching-learning
14%
Engineering Context
13%
Workshop Participant
13%
Empathy
13%
Culturally Responsive
13%
Lessons Learned
13%
Design Learning
13%
Project-based
13%
Pedagogy
13%
Grassroots
13%
Computer Science
Engineering Education
100%
Engineering Student
44%
Research Question
40%
Lifelong Learning
35%
Elicitation
32%
Learning Experiences
28%
Engineering Curriculum
26%
Photo Elicitation
19%
Software Engineering
17%
Secondary Data Analysis
17%
Secondary Schools
17%
Engineering Program
17%
Design Challenge
13%
Technical Skill
13%
Case Study
13%
Encourage Student
11%
Teaching and Learning
10%
Building-Blocks
8%
Business Model Canvas
8%
Community Member
8%
Dynamic Nature
8%
Economic Opportunity
8%
Student Interaction
8%
Team Member
8%
Differentiated Instruction
8%
Varying Degree
8%
Curriculum Design
8%
Critical Question
8%
Planning Process
8%
Storyboards
8%
Learning Course
8%
Student Engagement
8%
Participatory Design
8%
Learning Opportunity
8%
Multinationals
8%
Multiple Design
8%
Semistructured Interview
8%
Deep Understanding
8%
Diverse Background
8%
Multiplicity
8%
Emerging Technology
8%
Design Iteration
8%
Theoretical Framework
8%
Phenomenographic Approach
8%
Talent Development
8%
Embedded System
8%
Engineering Faculty
8%
Chain Reaction
8%
Knowledge Transfer
8%
Service Teacher
5%
Social Sciences
Engineering Education
82%
Project-Based Learning
40%
Science, Technology, Engineering and Mathematics
39%
Occupational Career
37%
Education Research
26%
Lifelong Education
24%
Photo-Elicitation
22%
K-12 Education
19%
Native American Studies
17%
Evidence-Based
17%
Computer Science
17%
Qualitative Research
15%
Educational Environment
14%
Critical Incident
13%
STEM Education
13%
Learning Experiences
13%
Grounded Theory
13%
Hackerspace
12%
Critical Thinking
11%
Student Experience
11%
Young Adults
8%
Development Project
8%
Course System
8%
Capacity Building
8%
Team Design
8%
Formal Education
8%
Entrepreneurship
8%
Planning Process
8%
Work Environment
8%
Technical Development
8%
Learning Software
8%
Multinational Corporation
8%
Knowledge Transfer
8%
Self-Regulated Learning
8%
Accreditation
8%
Scientific Methods
8%
Skills Development
8%
Factor Analysis
8%
Educational Innovations
8%
Invention Process
8%
Interactive Learning Environment
8%
Middle School
8%
Authors
8%
Museum
8%
Research Project
8%
Effectiveness of Teaching
8%
School Environment
8%
Risk Behavior
8%
Software Development
8%
Teaching Practice
8%